diff options
Diffstat (limited to 'game')
-rw-r--r-- | game/GameScene.cpp | 2 | ||||
-rw-r--r-- | game/prefab/ZapperObject.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp index c393ef7..1eefce1 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -21,8 +21,8 @@ #include "GameScene.h" #include "MoveCameraManualyScript.h" -#include "player/PlayerSubScene.h" #include "background/BackgroundSubScene.h" +#include "player/PlayerSubScene.h" #include "prefab/ZapperObject.h" using namespace crepe; diff --git a/game/prefab/ZapperObject.cpp b/game/prefab/ZapperObject.cpp index 944a53f..4055ac4 100644 --- a/game/prefab/ZapperObject.cpp +++ b/game/prefab/ZapperObject.cpp @@ -77,7 +77,7 @@ ZapperObject::ZapperObject(crepe::GameObject && base) body {add_component<Rigidbody>(Rigidbody::Data { .body_type = Rigidbody::BodyType::KINEMATIC, .kinematic_collision = false, - .collision_layer = COLL_LAY_ZAPPER, + .collision_layer = COLL_LAY_ZAPPER, })}, collider {add_component<BoxCollider>(vec2(0, 0))} { this->place(this->transform.position, 0, 300); |