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-rw-r--r--game/prefab/ZapperPoolSubScene.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/game/prefab/ZapperPoolSubScene.cpp b/game/prefab/ZapperPoolSubScene.cpp
new file mode 100644
index 0000000..d7d30ea
--- /dev/null
+++ b/game/prefab/ZapperPoolSubScene.cpp
@@ -0,0 +1,25 @@
+#include <crepe/api/BehaviorScript.h>
+
+#include "ZapperPoolSubScene.h"
+#include "ZapperPoolScript.h"
+
+using namespace crepe;
+using namespace std;
+
+ZapperPoolSubScene::ZapperPoolSubScene(Scene & scene)
+ : controller { scene.new_object("controller") } {
+ this->controller.add_component<BehaviorScript>().set_script<ZapperPoolScript>(*this);
+
+ Log::logf(Log::DEBUG, "Building zapper pool...");
+ for (size_t i = 0; i < this->POOL_SIZE; i++)
+ zappers.emplace_back(scene.new_object("zapper"));
+}
+
+OptionalRef<ZapperObject> ZapperPoolSubScene::get_next_zapper() {
+ for (ZapperObject & zapper : this->zappers) {
+ if (!zapper.active) continue;
+ return zapper;
+ }
+ return {};
+}
+