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-rw-r--r--game/prefab/ZapperObject.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/game/prefab/ZapperObject.cpp b/game/prefab/ZapperObject.cpp
index 0a290e0..24bbbd2 100644
--- a/game/prefab/ZapperObject.cpp
+++ b/game/prefab/ZapperObject.cpp
@@ -81,12 +81,9 @@ ZapperObject::ZapperObject(crepe::GameObject && base)
})},
collider {add_component<BoxCollider>(vec2(0, 0))} {
this->set_active(false);
- Log::logf(Log::DEBUG, "Creating zapper");
}
void ZapperObject::place(const crepe::vec2 & position, float rotation, float length) {
- Log::logf(Log::DEBUG, "Placing zapper [position = {}, rotation = {}, length = {}]", position, rotation, length);
-
this->transform.position = position;
this->transform.rotation = rotation;
@@ -119,4 +116,3 @@ void ZapperObject::set_active(bool active) {
this->active = active;
}
-