diff options
Diffstat (limited to 'game/player/PlayerSubScene.cpp')
-rw-r--r-- | game/player/PlayerSubScene.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index c1e5e2f..11575c6 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -1,10 +1,12 @@ #include "PlayerSubScene.h" +#include "PlayerAudioScript.h" #include "PlayerEndScript.h" #include "PlayerScript.h" #include "../Config.h" #include <crepe/api/Animator.h> +#include <crepe/api/AudioSource.h> #include <crepe/api/BoxCollider.h> #include <crepe/api/CircleCollider.h> #include <crepe/api/GameObject.h> @@ -150,4 +152,17 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { }); player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false; player.add_component<BehaviorScript>().set_script<PlayerEndScript>().active = false; + + GameObject player_audio = scn.new_object("player_audio", "player_audio", vec2(0, 0)); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_1.ogg")); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_1.ogg")); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_2.ogg")); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_2.ogg")); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_3.ogg")); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_3.ogg")); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_4.ogg")); + player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_4.ogg")); + + player_audio.add_component<BehaviorScript>().set_script<PlayerAudioScript>().active + = false; } |