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-rw-r--r--game/player/PlayerBulletSubScene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/player/PlayerBulletSubScene.cpp b/game/player/PlayerBulletSubScene.cpp
index 2d237de..795747b 100644
--- a/game/player/PlayerBulletSubScene.cpp
+++ b/game/player/PlayerBulletSubScene.cpp
@@ -27,7 +27,7 @@ int PlayerBulletSubScene::create(Scene & scn, int counter) {
.linear_velocity = vec2 {400, 0},
.angular_velocity = 10,
.kinematic_collision = false,
- .collision_layers = {COLL_LAY_ENEMY,COLL_LAY_ZAPPER},
+ .collision_layers = {COLL_LAY_ENEMY, COLL_LAY_ZAPPER},
.collision_layer = COLL_LAY_PLAYER_BULLET,