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-rw-r--r--game/menus/BannerSubScene.h20
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diff --git a/game/menus/BannerSubScene.h b/game/menus/BannerSubScene.h
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+++ b/game/menus/BannerSubScene.h
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+#pragma once
+
+#include <crepe/api/GameObject.h>
+#include <crepe/types.h>
+
+namespace crepe {
+class Scene;
+}
+
+class BannerSubScene {
+public:
+ struct Data {
+ const std::string & banner_title = "NODATA";
+ const float banner_title_width = 100;
+ const crepe::vec2 & banner_title_offset = {0, 0};
+ };
+
+public:
+ void create(crepe::Scene & scn, const Data & data);
+};