diff options
Diffstat (limited to 'game/hud/HudConfig.h')
-rw-r--r-- | game/hud/HudConfig.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/game/hud/HudConfig.h b/game/hud/HudConfig.h new file mode 100644 index 0000000..facc298 --- /dev/null +++ b/game/hud/HudConfig.h @@ -0,0 +1,33 @@ +#pragma once +#include <crepe/types.h> + +static constexpr crepe::vec2 TOP_LEFT = {-530, -230}; +static constexpr const char * HUD_DISTANCE = "hud_distance"; +static constexpr const char * HUD_BEST = "hud_best"; +static constexpr const char * HUD_COINS = "hud_coins"; +static constexpr const char * HUD_FPS = "hud_fps"; + +// Distance +static constexpr const char * DISTANCE_PLACEHOLDER = "0000m"; +static constexpr const char * DISTANCE_UNIT = "m"; +static constexpr int DISTANCE_LENGTH = 5; +static constexpr float DISTANCE_CHAR_WIDTH = 12; +static constexpr float STEP_SIZE_DISTANCE = 100; + +// BEST +static constexpr const char * BEST = "BEST:"; +static constexpr int BEST_LENGTH = 5; +static constexpr float BEST_CHAR_WIDTH = 10; +static constexpr crepe::vec2 BEST_OFFSET = {0, 25}; + +// COINS +static constexpr const char * COINS = "0000"; +static constexpr int COINS_LENGTH = 4; +static constexpr float COINS_CHAR_WIDTH = 10; +static constexpr crepe::vec2 COINS_OFFSET = {0, 50}; + +// FPS +static constexpr const char * FPS = "00"; +static constexpr int FPS_LENGTH = 2; +static constexpr float FPS_CHAR_WIDTH = 10; +static constexpr crepe::vec2 FPS_OFFSET = {1030, 0}; |