diff options
Diffstat (limited to 'game')
| -rw-r--r-- | game/background/StartSubScene.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/game/background/StartSubScene.cpp b/game/background/StartSubScene.cpp index d2d30ea..ba80517 100644 --- a/game/background/StartSubScene.cpp +++ b/game/background/StartSubScene.cpp @@ -296,7 +296,7 @@ void StartSubScene::create_wall_fragments(crepe::Scene & scn, float begin_x) {  	frag_5_sprite.active = false;  	Rigidbody & frag_5_rb = frag_5.add_component<Rigidbody>(Rigidbody::Data {  		.gravity_scale = 1.0, -		.linear_velocity = vec2(600, -800), +		.linear_velocity = vec2(600, -500),  		.linear_velocity_coefficient = vec2(0.25, 0.15),  		.angular_velocity = 100,  		.angular_velocity_coefficient = 0.55, @@ -440,7 +440,7 @@ void StartSubScene::create_wall_fragments(crepe::Scene & scn, float begin_x) {  	frag_11_sprite.active = false;  	Rigidbody & frag_11_rb = frag_11.add_component<Rigidbody>(Rigidbody::Data {  		.gravity_scale = 1.0, -		.linear_velocity = vec2(600, -800), +		.linear_velocity = vec2(600, -400),  		.linear_velocity_coefficient = vec2(0.3, 0.3),  		.angular_velocity = 200,  		.angular_velocity_coefficient = 0.55, |