diff options
-rw-r--r-- | src/test/InputTest.cpp | 2 | ||||
-rw-r--r-- | src/test/LoopManagerTest.cpp | 11 | ||||
-rw-r--r-- | src/test/LoopTimerTest.cpp | 5 |
3 files changed, 11 insertions, 7 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp index 7d9f47d..7e22d37 100644 --- a/src/test/InputTest.cpp +++ b/src/test/InputTest.cpp @@ -1,7 +1,5 @@ #include "system/RenderSystem.h" -#include <algorithm> #include <gtest/gtest.h> -#include <iostream> #define protected public #define private public #include "api/KeyCodes.h" diff --git a/src/test/LoopManagerTest.cpp b/src/test/LoopManagerTest.cpp index af89d64..1584fd5 100644 --- a/src/test/LoopManagerTest.cpp +++ b/src/test/LoopManagerTest.cpp @@ -10,7 +10,7 @@ using namespace std::chrono; using namespace crepe; -class LoopManagerTest : public ::testing::Test { +class DISABLED_LoopManagerTest : public ::testing::Test { protected: class TestGameLoop : public crepe::LoopManager { public: @@ -22,7 +22,7 @@ protected: void SetUp() override {} }; -TEST_F(LoopManagerTest, FixedUpdate) { +TEST_F(DISABLED_LoopManagerTest, FixedUpdate) { // Arrange test_loop.loop_timer.set_target_framerate(60); @@ -43,7 +43,8 @@ TEST_F(LoopManagerTest, FixedUpdate) { // Test finished } -TEST_F(LoopManagerTest, ScaledFixedUpdate) { + +TEST_F(DISABLED_LoopManagerTest, ScaledFixedUpdate) { // Arrange test_loop.loop_timer.set_target_framerate(60); @@ -64,7 +65,8 @@ TEST_F(LoopManagerTest, ScaledFixedUpdate) { // Test finished } -TEST_F(LoopManagerTest, ShutDown) { + +TEST_F(DISABLED_LoopManagerTest, ShutDown) { // Arrange test_loop.loop_timer.set_target_framerate(60); // Start the loop in a separate thread @@ -74,3 +76,4 @@ TEST_F(LoopManagerTest, ShutDown) { // Wait for the loop thread to finish loop_thread.join(); } + diff --git a/src/test/LoopTimerTest.cpp b/src/test/LoopTimerTest.cpp index 5e1eccf..d76bf45 100644 --- a/src/test/LoopTimerTest.cpp +++ b/src/test/LoopTimerTest.cpp @@ -1,10 +1,13 @@ #include <chrono> #include <gtest/gtest.h> #include <thread> + #define private public #define protected public + #include <crepe/manager/LoopTimerManager.h> #include <crepe/manager/Mediator.h> + using namespace std::chrono; using namespace crepe; @@ -57,7 +60,7 @@ TEST_F(LoopTimerTest, DeltaTimeCalculation) { ASSERT_NEAR(delta_time.count(), elapsed_time, 1); } -TEST_F(LoopTimerTest, getCurrentTime) { +TEST_F(LoopTimerTest, DISABLED_getCurrentTime) { // Set the target FPS to 60 (16.67 ms per frame) loop_timer.set_target_framerate(60); |