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-rw-r--r--src/example/CMakeLists.txt1
-rw-r--r--src/example/ecs.cpp35
2 files changed, 36 insertions, 0 deletions
diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt
index fea6f60..81df8d1 100644
--- a/src/example/CMakeLists.txt
+++ b/src/example/CMakeLists.txt
@@ -24,3 +24,4 @@ add_example(rendering)
add_example(asset_manager)
add_example(particle)
add_example(physics)
+add_example(ecs)
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp
new file mode 100644
index 0000000..e37e8d4
--- /dev/null
+++ b/src/example/ecs.cpp
@@ -0,0 +1,35 @@
+#include <iostream>
+
+#include "../crepe/api/GameObject.h"
+#include "../crepe/ComponentManager.h"
+#include "../crepe/Metadata.h"
+#include "../crepe/api/Transform.h"
+
+using namespace crepe::api;
+using namespace crepe;
+using namespace std;
+
+int main() {
+ GameObject body(0, "body", "person", Point{0, 0}, 0, 1);
+ GameObject leg(1, "leg", "person", Point{1, 1}, 0, 1);
+ GameObject foot(2, "foot", "person", Point{2, 2}, 0, 1);
+
+ foot.set_parent(leg);
+ leg.set_parent(body);
+
+ ComponentManager & mgr = ComponentManager::get_instance();
+ vector<reference_wrapper<Metadata>> metadata = mgr.get_components_by_type<Metadata>();
+ vector<reference_wrapper<Transform>> transform = mgr.get_components_by_type<Transform>();
+
+ for(auto & m : metadata) {
+ cout << m.get().name << " " << m.get().tag << " " << m.get().parent << endl;
+ for(auto & c : m.get().children) {
+ cout << " " << c << " " << endl;
+ }
+ }
+ for(auto & t : transform) {
+ cout << t.get().position.x << " " << t.get().position.y << endl;
+ }
+
+ return 0;
+}