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-rw-r--r--src/test/ScriptTest.cpp13
-rw-r--r--src/test/ScriptTest.h4
2 files changed, 17 insertions, 0 deletions
diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp
index acdae70..2aee0fd 100644
--- a/src/test/ScriptTest.cpp
+++ b/src/test/ScriptTest.cpp
@@ -73,3 +73,16 @@ TEST_F(ScriptTest, UpdateInactive) {
system.update();
}
}
+
+TEST_F(ScriptTest, SaveManager) {
+ MyScript & script = this->script;
+
+ EXPECT_EQ(&script.get_save_manager(), &this->save_manager);
+}
+
+TEST_F(ScriptTest, LoopTimerManager) {
+ MyScript & script = this->script;
+
+ EXPECT_EQ(&script.get_loop_timer(), &this->loop_timer);
+}
+
diff --git a/src/test/ScriptTest.h b/src/test/ScriptTest.h
index 7aa858d..537169d 100644
--- a/src/test/ScriptTest.h
+++ b/src/test/ScriptTest.h
@@ -7,7 +7,10 @@
#include <crepe/api/Script.h>
#include <crepe/manager/ComponentManager.h>
#include <crepe/manager/EventManager.h>
+#include <crepe/manager/LoopTimerManager.h>
+#include <crepe/manager/SaveManager.h>
#include <crepe/system/ScriptSystem.h>
+
class ScriptTest : public testing::Test {
protected:
crepe::Mediator mediator;
@@ -18,6 +21,7 @@ public:
crepe::ScriptSystem system{mediator};
crepe::EventManager event_mgr{mediator};
crepe::LoopTimerManager loop_timer{mediator};
+ crepe::SaveManager save_manager{mediator};
crepe::GameObject entity = component_manager.new_object(OBJ_NAME);
class MyScript : public crepe::Script {