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-rw-r--r--src/crepe/system/InputSystem.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp
index 56a40b7..20da644 100644
--- a/src/crepe/system/InputSystem.cpp
+++ b/src/crepe/system/InputSystem.cpp
@@ -24,10 +24,10 @@ void InputSystem::update() {
RefVector<Transform> transform_vec
= mgr.get_components_by_id<Transform>(current_cam.game_object_id);
Transform & cam_transform = transform_vec.front().get();
- int camera_origin_x
- = cam_transform.position.x + current_cam.data.offset.x - (current_cam.viewport_size.x / 2);
- int camera_origin_y
- = cam_transform.position.y + current_cam.data.offset.y - (current_cam.viewport_size.y / 2);
+ int camera_origin_x = cam_transform.position.x + current_cam.data.offset.x
+ - (current_cam.viewport_size.x / 2);
+ int camera_origin_y = cam_transform.position.y + current_cam.data.offset.y
+ - (current_cam.viewport_size.y / 2);
for (const SDLContext::EventData & event : event_list) {
int world_mouse_x = event.mouse_position.x + camera_origin_x;