diff options
author | JAROWMR <jarorutjes07@gmail.com> | 2024-11-23 21:08:51 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-11-23 21:08:51 +0100 |
commit | c757a5108f4750be5dc6c9d5dda49ad506fae990 (patch) | |
tree | 152a5284637bed1a56be07d5d6e7f789b73d65a1 /src | |
parent | da3b2b032b50c6b1e1cb00aba96c0d46da5be6d4 (diff) |
added static collision tests
Diffstat (limited to 'src')
-rw-r--r-- | src/test/CollisionTest.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/test/CollisionTest.cpp b/src/test/CollisionTest.cpp index e158d5c..e36260c 100644 --- a/src/test/CollisionTest.cpp +++ b/src/test/CollisionTest.cpp @@ -313,3 +313,51 @@ TEST_F(CollisionTest, collision_box_box_static_both) { collision_sys.update(); EXPECT_TRUE(collision_happend); } + +TEST_F(CollisionTest, collision_box_box_static_x_direction) { + bool collision_happend = false; + script_object1_ref->test_fn = [&collision_happend](const CollisionEvent & ev) { + collision_happend = true; + EXPECT_EQ(ev.info.first.collider.game_object_id, 1); + EXPECT_EQ(ev.info.move_back_value.x, -5); + EXPECT_EQ(ev.info.move_back_value.y, -5); + EXPECT_EQ(ev.info.move_back_direction, crepe::CollisionSystem::Direction::X_DIRECTION); + }; + script_object2_ref->test_fn = [&collision_happend](const CollisionEvent & ev) { + // is static should not be called + FAIL(); + }; + EXPECT_FALSE(collision_happend); + Transform & tf = this->mgr.get_components_by_id<Transform>(1).front().get(); + tf.position = {45,30}; + Rigidbody & rg1 = this->mgr.get_components_by_id<Rigidbody>(1).front().get(); + rg1.data.linear_velocity = {10,10}; + Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get(); + rg2.data.body_type = crepe::Rigidbody::BodyType::STATIC; + collision_sys.update(); + EXPECT_TRUE(collision_happend); +} + +TEST_F(CollisionTest, collision_box_box_static_y_direction) { + bool collision_happend = false; + script_object1_ref->test_fn = [&collision_happend](const CollisionEvent & ev) { + collision_happend = true; + EXPECT_EQ(ev.info.first.collider.game_object_id, 1); + EXPECT_EQ(ev.info.move_back_value.x, -5); + EXPECT_EQ(ev.info.move_back_value.y, -5); + EXPECT_EQ(ev.info.move_back_direction, crepe::CollisionSystem::Direction::Y_DIRECTION); + }; + script_object2_ref->test_fn = [&collision_happend](const CollisionEvent & ev) { + // is static should not be called + FAIL(); + }; + EXPECT_FALSE(collision_happend); + Transform & tf = this->mgr.get_components_by_id<Transform>(1).front().get(); + tf.position = {50,25}; + Rigidbody & rg1 = this->mgr.get_components_by_id<Rigidbody>(1).front().get(); + rg1.data.linear_velocity = {10,10}; + Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get(); + rg2.data.body_type = crepe::Rigidbody::BodyType::STATIC; + collision_sys.update(); + EXPECT_TRUE(collision_happend); +} |