diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 13:57:13 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 13:57:13 +0100 |
commit | 07adbf48e0781cd8c95983c1871a84b6160ee5bf (patch) | |
tree | e3a55673b20ebaa3baec6665c107c177bd59ff14 /src/test | |
parent | 01c09a196c3f3e5cefaa4119a95a1cdeb7b9c263 (diff) |
implement asset + more WIP audio system
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/AssetTest.cpp | 33 | ||||
-rw-r--r-- | src/test/AudioTest.cpp | 4 | ||||
-rw-r--r-- | src/test/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/test/ParticleTest.cpp | 2 |
4 files changed, 37 insertions, 3 deletions
diff --git a/src/test/AssetTest.cpp b/src/test/AssetTest.cpp new file mode 100644 index 0000000..c3ff158 --- /dev/null +++ b/src/test/AssetTest.cpp @@ -0,0 +1,33 @@ +#include "api/Config.h" +#include <gtest/gtest.h> + +#include <crepe/Asset.h> + +using namespace std; +using namespace crepe; +using namespace testing; + +class AssetTest : public Test { +public: + Config & cfg = Config::get_instance(); + void SetUp() override { + this->cfg.asset.root_pattern = ".crepe-root"; + } +}; + +TEST_F(AssetTest, Existant) { + ASSERT_NO_THROW(Asset{"asset/texture/img.png"}); +} + +TEST_F(AssetTest, Nonexistant) { + ASSERT_ANY_THROW(Asset{"asset/nonexistant"}); +} + +TEST_F(AssetTest, Rootless) { + cfg.asset.root_pattern.clear(); + + string arbitrary = "\\/this is / /../passed through as-is"; + Asset asset{arbitrary}; + ASSERT_EQ(arbitrary, asset.get_path()); +} + diff --git a/src/test/AudioTest.cpp b/src/test/AudioTest.cpp index 6e2706c..e181de9 100644 --- a/src/test/AudioTest.cpp +++ b/src/test/AudioTest.cpp @@ -1,9 +1,9 @@ -#include "system/AudioSystem.h" #include <gtest/gtest.h> #include <crepe/ComponentManager.h> #include <crepe/api/AudioSource.h> #include <crepe/api/GameObject.h> +#include <crepe/system/AudioSystem.h> using namespace std; using namespace crepe; @@ -17,7 +17,7 @@ public: void SetUp() override { auto & mgr = this->component_manager; GameObject entity = mgr.new_object("name"); - entity.add_component<AudioSource>("../mwe/audio/sfx1.wav"); + entity.add_component<AudioSource>("mwe/audio/sfx1.wav"); } }; diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt index 1a986bd..5ea90f7 100644 --- a/src/test/CMakeLists.txt +++ b/src/test/CMakeLists.txt @@ -4,5 +4,6 @@ target_sources(test_main PUBLIC ScriptTest.cpp ParticleTest.cpp AudioTest.cpp + AssetTest.cpp ) diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 1a89e3a..cd2ec2a 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -29,7 +29,7 @@ public: Color color(0, 0, 0, 0); Sprite test_sprite = game_object.add_component<Sprite>( - make_shared<Texture>("../asset/texture/img.png"), color, + make_shared<Texture>("asset/texture/img.png"), color, FlipSettings{true, true}); game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ |