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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-20 19:22:14 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-20 19:22:14 +0100
commit72c0ee97c24202bece3c11a64016bf0f4ce23341 (patch)
treefce9c18585f8888979a3586575c16089d4068bea /src/test/ParticleTest.cpp
parent700892e9a2801902da31835c0069ae27da54cf4c (diff)
parent80712f111e5b703f4f91b9bd55f4dbb14cb14829 (diff)
Merge branch 'master' into niels/RenderingParticle
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r--src/test/ParticleTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp
index 4e655a9..d9bbba0 100644
--- a/src/test/ParticleTest.cpp
+++ b/src/test/ParticleTest.cpp
@@ -28,7 +28,7 @@ public:
GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 0);
Color color(0, 0, 0, 0);
- Sprite test_sprite = game_object.add_component<Sprite>(
+ Sprite & test_sprite = game_object.add_component<Sprite>(
make_shared<Texture>("../asset/texture/img.png"), color,
FlipSettings{true, true});