diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 11:06:40 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 11:06:40 +0100 |
commit | d78ba1aafe83b4d5cb64ea696089e7517691cd6f (patch) | |
tree | 3f15f1b762dce104d01e19a8290198584555965f /src/test/LoopTimerTest.cpp | |
parent | 7a9da9c1be04f401a701931f59ee85b1d37f0de0 (diff) |
make format
Diffstat (limited to 'src/test/LoopTimerTest.cpp')
-rw-r--r-- | src/test/LoopTimerTest.cpp | 87 |
1 files changed, 41 insertions, 46 deletions
diff --git a/src/test/LoopTimerTest.cpp b/src/test/LoopTimerTest.cpp index 6e3f118..9068c72 100644 --- a/src/test/LoopTimerTest.cpp +++ b/src/test/LoopTimerTest.cpp @@ -1,5 +1,5 @@ -#include <gtest/gtest.h> #include <chrono> +#include <gtest/gtest.h> #include <thread> #define private public #define protected public @@ -10,72 +10,67 @@ using namespace crepe; class LoopTimerTest : public ::testing::Test { protected: - LoopTimer loop_timer; + LoopTimer loop_timer; - void SetUp() override { - loop_timer.start(); - } + void SetUp() override { loop_timer.start(); } }; TEST_F(LoopTimerTest, EnforcesTargetFrameRate) { - // Set the target FPS to 60 (which gives a target time per frame of ~16.67 ms) - loop_timer.set_target_fps(60); + // Set the target FPS to 60 (which gives a target time per frame of ~16.67 ms) + loop_timer.set_target_fps(60); - auto start_time = steady_clock::now(); - loop_timer.enforce_frame_rate(); + auto start_time = steady_clock::now(); + loop_timer.enforce_frame_rate(); - auto elapsed_time = steady_clock::now() - start_time; - auto elapsed_ms = duration_cast<milliseconds>(elapsed_time).count(); + auto elapsed_time = steady_clock::now() - start_time; + auto elapsed_ms = duration_cast<milliseconds>(elapsed_time).count(); - // For 60 FPS, the target frame time is around 16.67ms - ASSERT_GE(elapsed_ms, 16); // Make sure it's at least 16 ms (could be slightly more) - ASSERT_LE(elapsed_ms, 18); // Ensure it's not too much longer + // For 60 FPS, the target frame time is around 16.67ms + ASSERT_GE(elapsed_ms, 16); // Make sure it's at least 16 ms (could be slightly more) + ASSERT_LE(elapsed_ms, 18); // Ensure it's not too much longer } TEST_F(LoopTimerTest, SetTargetFps) { - // Set the target FPS to 120 - loop_timer.set_target_fps(120); - - // Calculate the expected frame time (~8.33ms per frame) - auto expected_frame_time = std::chrono::duration<double>(1.0 / 120.0); + // Set the target FPS to 120 + loop_timer.set_target_fps(120); - ASSERT_NEAR(loop_timer.frame_target_time.count(), expected_frame_time.count(), 0.001); + // Calculate the expected frame time (~8.33ms per frame) + auto expected_frame_time = std::chrono::duration<double>(1.0 / 120.0); + + ASSERT_NEAR(loop_timer.frame_target_time.count(), expected_frame_time.count(), 0.001); } TEST_F(LoopTimerTest, DeltaTimeCalculation) { - // Set the target FPS to 60 (16.67 ms per frame) - loop_timer.set_target_fps(60); + // Set the target FPS to 60 (16.67 ms per frame) + loop_timer.set_target_fps(60); + + auto start_time = steady_clock::now(); + loop_timer.update(); + auto end_time = steady_clock::now(); - auto start_time = steady_clock::now(); - loop_timer.update(); - auto end_time = steady_clock::now(); + // Check the delta time + double delta_time = loop_timer.get_delta_time(); - // Check the delta time - double delta_time = loop_timer.get_delta_time(); + auto elapsed_time = duration_cast<milliseconds>(end_time - start_time).count(); - auto elapsed_time = duration_cast<milliseconds>(end_time - start_time).count(); - - // Assert that delta_time is close to the elapsed time - ASSERT_GE(delta_time, elapsed_time / 1000.0); - ASSERT_LE(delta_time, (elapsed_time + 2) / 1000.0); + // Assert that delta_time is close to the elapsed time + ASSERT_GE(delta_time, elapsed_time / 1000.0); + ASSERT_LE(delta_time, (elapsed_time + 2) / 1000.0); } TEST_F(LoopTimerTest, getCurrentTime) { - // Set the target FPS to 60 (16.67 ms per frame) - loop_timer.set_target_fps(60); + // Set the target FPS to 60 (16.67 ms per frame) + loop_timer.set_target_fps(60); - auto start_time = steady_clock::now(); + auto start_time = steady_clock::now(); - // Sleep for 500 milliseconds - std::this_thread::sleep_for(std::chrono::milliseconds(100)); + // Sleep for 500 milliseconds + std::this_thread::sleep_for(std::chrono::milliseconds(100)); - loop_timer.update(); + loop_timer.update(); - auto end_time = steady_clock::now(); + auto end_time = steady_clock::now(); - // Get the elapsed time in seconds as a double - auto elapsed_time = duration_cast<std::chrono::duration<double>>(end_time - start_time).count(); + // Get the elapsed time in seconds as a double + auto elapsed_time + = duration_cast<std::chrono::duration<double>>(end_time - start_time).count(); - ASSERT_NEAR(loop_timer.get_current_time(), elapsed_time, 0.001); - - + ASSERT_NEAR(loop_timer.get_current_time(), elapsed_time, 0.001); } - - |