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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-11 15:00:21 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-11 15:00:21 +0100 |
commit | e980f88c08e05d3c3d0ae7ff7422ec9e686ecfa4 (patch) | |
tree | dbf603db33c75e13cfeb255d8fcf789f4b2b82bc /src/test/ECSTest.cpp | |
parent | a597b0059f30e9d56331c6ece34fdcabb4028616 (diff) | |
parent | 78c4a8772526f40c531b5402b56932b0a41e22e8 (diff) |
Merge branch 'master' into niels/UI
Diffstat (limited to 'src/test/ECSTest.cpp')
-rw-r--r-- | src/test/ECSTest.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/test/ECSTest.cpp b/src/test/ECSTest.cpp index 3e6c61c..af2b7b0 100644 --- a/src/test/ECSTest.cpp +++ b/src/test/ECSTest.cpp @@ -1,6 +1,7 @@ #include <gtest/gtest.h> #define protected public +#define private public #include <crepe/api/GameObject.h> #include <crepe/api/Metadata.h> @@ -16,6 +17,10 @@ class ECSTest : public ::testing::Test { public: ComponentManager mgr{m}; + + class TestComponent : public Component { + using Component::Component; + }; }; TEST_F(ECSTest, createGameObject) { @@ -387,3 +392,77 @@ TEST_F(ECSTest, resetPersistent) { EXPECT_EQ(metadata.size(), 0); EXPECT_EQ(transform.size(), 0); } + +TEST_F(ECSTest, IDByName) { + GameObject foo = mgr.new_object("foo"); + GameObject bar = mgr.new_object("bar"); + + { + auto objects = mgr.get_objects_by_name(""); + EXPECT_EQ(objects.size(), 0); + } + + { + auto objects = mgr.get_objects_by_name("foo"); + EXPECT_EQ(objects.size(), 1); + EXPECT_TRUE(objects.contains(foo.id)); + } +} + +TEST_F(ECSTest, IDByTag) { + GameObject foo = mgr.new_object("foo", "common tag"); + GameObject bar = mgr.new_object("bar", "common tag"); + + { + auto objects = mgr.get_objects_by_tag(""); + EXPECT_EQ(objects.size(), 0); + } + + { + auto objects = mgr.get_objects_by_tag("common tag"); + EXPECT_EQ(objects.size(), 2); + EXPECT_TRUE(objects.contains(foo.id)); + EXPECT_TRUE(objects.contains(bar.id)); + } +} + +TEST_F(ECSTest, ComponentsByName) { + GameObject foo = mgr.new_object("foo"); + foo.add_component<TestComponent>(); + GameObject bar = mgr.new_object("bar"); + bar.add_component<TestComponent>(); + bar.add_component<TestComponent>(); + + { + auto objects = mgr.get_components_by_name<TestComponent>(""); + EXPECT_EQ(objects.size(), 0); + } + + { + auto objects = mgr.get_components_by_name<TestComponent>("foo"); + EXPECT_EQ(objects.size(), 1); + } + + { + auto objects = mgr.get_components_by_name<TestComponent>("bar"); + EXPECT_EQ(objects.size(), 2); + } +} + +TEST_F(ECSTest, ComponentsByTag) { + GameObject foo = mgr.new_object("foo", "common tag"); + foo.add_component<TestComponent>(); + GameObject bar = mgr.new_object("bar", "common tag"); + bar.add_component<TestComponent>(); + bar.add_component<TestComponent>(); + + { + auto objects = mgr.get_components_by_tag<TestComponent>(""); + EXPECT_EQ(objects.size(), 0); + } + + { + auto objects = mgr.get_components_by_tag<TestComponent>("common tag"); + EXPECT_EQ(objects.size(), 3); + } +} |