diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 12:08:08 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 12:08:08 +0100 |
commit | 721262b488bcb67d5f19583c4a523d6ad1b54354 (patch) | |
tree | c7904833a8541fec32b53bd31c1475df2c03da49 /src/test/CollisionTest.cpp | |
parent | 1623663c6e2e8f33f84b37b9f6bd968c8bc6c92d (diff) | |
parent | 5ae2b3c2f7dc207980c6d475e54fa2c5242c560d (diff) |
Merge branch 'loek/doxygen' into demo
Diffstat (limited to 'src/test/CollisionTest.cpp')
-rw-r--r-- | src/test/CollisionTest.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/test/CollisionTest.cpp b/src/test/CollisionTest.cpp index 93081ca..7700a0d 100644 --- a/src/test/CollisionTest.cpp +++ b/src/test/CollisionTest.cpp @@ -233,7 +233,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_x_direction) { collision_happend = true; EXPECT_EQ(ev.info.this_collider.game_object_id, 1); EXPECT_EQ(ev.info.resolution.x, -5); - EXPECT_EQ(ev.info.resolution.y, -5); + EXPECT_EQ(ev.info.resolution.y, 5); EXPECT_EQ(ev.info.resolution_direction, crepe::CollisionSystem::Direction::X_DIRECTION); }; @@ -241,7 +241,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_x_direction) { collision_happend = true; EXPECT_EQ(ev.info.this_collider.game_object_id, 2); EXPECT_EQ(ev.info.resolution.x, 5); - EXPECT_EQ(ev.info.resolution.y, 5); + EXPECT_EQ(ev.info.resolution.y, -5); EXPECT_EQ(ev.info.resolution_direction, crepe::CollisionSystem::Direction::X_DIRECTION); }; @@ -261,7 +261,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_y_direction) { script_object1_ref->test_fn = [&collision_happend](const CollisionEvent & ev) { collision_happend = true; EXPECT_EQ(ev.info.this_collider.game_object_id, 1); - EXPECT_EQ(ev.info.resolution.x, -5); + EXPECT_EQ(ev.info.resolution.x, 5); EXPECT_EQ(ev.info.resolution.y, -5); EXPECT_EQ(ev.info.resolution_direction, crepe::CollisionSystem::Direction::Y_DIRECTION); @@ -269,7 +269,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_y_direction) { script_object2_ref->test_fn = [&collision_happend](const CollisionEvent & ev) { collision_happend = true; EXPECT_EQ(ev.info.this_collider.game_object_id, 2); - EXPECT_EQ(ev.info.resolution.x, 5); + EXPECT_EQ(ev.info.resolution.x, -5); EXPECT_EQ(ev.info.resolution.y, 5); EXPECT_EQ(ev.info.resolution_direction, crepe::CollisionSystem::Direction::Y_DIRECTION); @@ -313,7 +313,7 @@ TEST_F(CollisionTest, collision_box_box_static_x_direction) { collision_happend = true; EXPECT_EQ(ev.info.this_collider.game_object_id, 1); EXPECT_EQ(ev.info.resolution.x, -5); - EXPECT_EQ(ev.info.resolution.y, -5); + EXPECT_EQ(ev.info.resolution.y, 5); EXPECT_EQ(ev.info.resolution_direction, crepe::CollisionSystem::Direction::X_DIRECTION); }; @@ -337,7 +337,7 @@ TEST_F(CollisionTest, collision_box_box_static_y_direction) { script_object1_ref->test_fn = [&collision_happend](const CollisionEvent & ev) { collision_happend = true; EXPECT_EQ(ev.info.this_collider.game_object_id, 1); - EXPECT_EQ(ev.info.resolution.x, -5); + EXPECT_EQ(ev.info.resolution.x, 5); EXPECT_EQ(ev.info.resolution.y, -5); EXPECT_EQ(ev.info.resolution_direction, crepe::CollisionSystem::Direction::Y_DIRECTION); |