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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-13 17:42:34 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-13 17:42:34 +0100 |
commit | 3a23e41255af0de3c5c7f5d9df981c8b205e291f (patch) | |
tree | 50593d45598dd60eecafef514ef4fe3e9957b845 /src/test/CollisionTest.cpp | |
parent | c5667ee90d7d542aa9984eb31b48b59d6240119b (diff) |
add timer functionality to script
Diffstat (limited to 'src/test/CollisionTest.cpp')
-rw-r--r-- | src/test/CollisionTest.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/test/CollisionTest.cpp b/src/test/CollisionTest.cpp index 5dbc670..a34189e 100644 --- a/src/test/CollisionTest.cpp +++ b/src/test/CollisionTest.cpp @@ -54,6 +54,7 @@ public: ComponentManager mgr{m}; CollisionSystem collision_sys{m}; ScriptSystem script_sys{m}; + LoopTimerManager loop_timer{m}; GameObject world = mgr.new_object("world", "", {50, 50}); GameObject game_object1 = mgr.new_object("object1", "", {50, 50}); |