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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-29 16:23:52 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-29 16:23:52 +0100 |
commit | c59d460f12e1393e0ddbaaa1c6f5522eb12f8ff9 (patch) | |
tree | e7d7ceabbb5b538b8fc57704750ccae9135be735 /src/test/AudioTest.cpp | |
parent | c2ef6a36532c8c078fd7836325d6be277b946cbf (diff) |
more utility classes for Audio system
Diffstat (limited to 'src/test/AudioTest.cpp')
-rw-r--r-- | src/test/AudioTest.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/test/AudioTest.cpp b/src/test/AudioTest.cpp index afd2672..3be5afa 100644 --- a/src/test/AudioTest.cpp +++ b/src/test/AudioTest.cpp @@ -1,6 +1,7 @@ #include <gtest/gtest.h> #include <crepe/manager/ComponentManager.h> +#include <crepe/manager/ResourceManager.h> #include <crepe/api/AudioSource.h> #include <crepe/api/GameObject.h> #include <crepe/system/AudioSystem.h> @@ -13,15 +14,17 @@ class AudioTest : public Test { Mediator mediator; public: ComponentManager component_manager{mediator}; + ResourceManager resource_manager{mediator}; AudioSystem system {mediator}; void SetUp() override { auto & mgr = this->component_manager; GameObject entity = mgr.new_object("name"); - entity.add_component<AudioSource>("mwe/audio/sfx1.wav"); + AudioSource & audio_source = entity.add_component<AudioSource>("mwe/audio/sfx1.wav"); } }; TEST_F(AudioTest, Default) { + system.update(); } |