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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-10 07:04:27 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-10 07:04:27 +0200
commit29fb4bda4872bdfe33a2416a239fb62fc0238167 (patch)
tree367f8b32fc843b481b42dff54adfd0939afeb0b7 /src/example/script.cpp
parent08d0b07c19edfe8c81dfe4e21c0d4c1ef128b628 (diff)
parentdcfb674ccdf48a7fd78c98644e5b3b826c399206 (diff)
merge `loek/scripts` into `master`
Diffstat (limited to 'src/example/script.cpp')
-rw-r--r--src/example/script.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/example/script.cpp b/src/example/script.cpp
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+/** \file
+ *
+ * Standalone example for usage of the script component and system
+ */
+
+#include <crepe/util/log.h>
+#include <crepe/ScriptSystem.h>
+#include <crepe/ComponentManager.h>
+#include <crepe/GameObject.h>
+
+#include <crepe/api/BehaviorScript.h>
+
+using namespace crepe;
+using namespace std;
+
+class MyScript : public api::BehaviorScript {
+ void update() {
+ dbg_trace();
+ }
+};
+
+int main() {
+ dbg_trace();
+
+ auto obj = GameObject(0, "name", "tag", 0);
+ obj.add_component<MyScript>();
+
+ auto & sys = ScriptSystem::get_instance();
+ sys.update(); // -> MyScript::update
+
+ return 0;
+}
+