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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:25:12 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:25:12 +0100 |
commit | f51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch) | |
tree | 0142629fd34b2704f2d92a2f4d888ed0d82fc43f /src/example/scene_manager.cpp | |
parent | be1e97bc7a494963ab1567492fafcda99e36f683 (diff) |
wrap lines at column 95 instead of 80
Diffstat (limited to 'src/example/scene_manager.cpp')
-rw-r--r-- | src/example/scene_manager.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/example/scene_manager.cpp b/src/example/scene_manager.cpp index f46dc36..c48d5e3 100644 --- a/src/example/scene_manager.cpp +++ b/src/example/scene_manager.cpp @@ -40,7 +40,9 @@ int main() { scene_mgr.add_scene<ConcreteScene1>("scene1"); scene_mgr.add_scene<ConcreteScene2>("scene2"); - // There is no need to call set_next_scene() at the beginnen, because the first scene will be automatically set as the next scene + // There is no need to call set_next_scene() at the beginnen, because the first scene will be + // automatically set as the next scene + // Load scene1 (the first scene added) scene_mgr.load_next_scene(); |