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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
commitf51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch)
tree0142629fd34b2704f2d92a2f4d888ed0d82fc43f /src/example/scene_manager.cpp
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
wrap lines at column 95 instead of 80
Diffstat (limited to 'src/example/scene_manager.cpp')
-rw-r--r--src/example/scene_manager.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/example/scene_manager.cpp b/src/example/scene_manager.cpp
index f46dc36..c48d5e3 100644
--- a/src/example/scene_manager.cpp
+++ b/src/example/scene_manager.cpp
@@ -40,7 +40,9 @@ int main() {
scene_mgr.add_scene<ConcreteScene1>("scene1");
scene_mgr.add_scene<ConcreteScene2>("scene2");
- // There is no need to call set_next_scene() at the beginnen, because the first scene will be automatically set as the next scene
+ // There is no need to call set_next_scene() at the beginnen, because the first scene will be
+ // automatically set as the next scene
+
// Load scene1 (the first scene added)
scene_mgr.load_next_scene();