diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 19:22:23 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 19:22:23 +0100 |
commit | d69f1642cb397d68d591718f83028e14620ab340 (patch) | |
tree | 8f4294169949420710bb3c77f759ea7c0731a806 /src/example/scene_manager.cpp | |
parent | 6c35bd16f254f687f2b415234e36b13f0f8897a8 (diff) |
`make format`
Diffstat (limited to 'src/example/scene_manager.cpp')
-rw-r--r-- | src/example/scene_manager.cpp | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/src/example/scene_manager.cpp b/src/example/scene_manager.cpp index 1c982aa..24ab72e 100644 --- a/src/example/scene_manager.cpp +++ b/src/example/scene_manager.cpp @@ -16,9 +16,12 @@ public: void load_scene() { auto & mgr = this->component_manager; - GameObject object1 = mgr.new_object("scene_1", "tag_scene_1", Vector2{0, 0}, 0, 1); - GameObject object2 = mgr.new_object("scene_1", "tag_scene_1", Vector2{1, 0}, 0, 1); - GameObject object3 = mgr.new_object("scene_1", "tag_scene_1", Vector2{2, 0}, 0, 1); + GameObject object1 + = mgr.new_object("scene_1", "tag_scene_1", Vector2{0, 0}, 0, 1); + GameObject object2 + = mgr.new_object("scene_1", "tag_scene_1", Vector2{1, 0}, 0, 1); + GameObject object3 + = mgr.new_object("scene_1", "tag_scene_1", Vector2{2, 0}, 0, 1); } }; @@ -28,10 +31,14 @@ public: void load_scene() { auto & mgr = this->component_manager; - GameObject object1 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 0}, 0, 1); - GameObject object2 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 1}, 0, 1); - GameObject object3 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 2}, 0, 1); - GameObject object4 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 3}, 0, 1); + GameObject object1 + = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 0}, 0, 1); + GameObject object2 + = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 1}, 0, 1); + GameObject object3 + = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 2}, 0, 1); + GameObject object4 + = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 3}, 0, 1); } }; @@ -77,4 +84,3 @@ int main() { return 0; } - |