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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 09:08:06 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 09:08:06 +0100 |
commit | 2f8d36a33854715828d412792663f355b9e393ae (patch) | |
tree | d7cd864f17f91965e80f2cde015b5a5d5e009ecc /src/example/rendering_particle.cpp | |
parent | c0dc5f5d785cb4d0b0f5c05174c36fab9eef9cfb (diff) |
idk
Diffstat (limited to 'src/example/rendering_particle.cpp')
-rw-r--r-- | src/example/rendering_particle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 3857acc..21ed7fc 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -66,7 +66,7 @@ public: .bg_color = Color::WHITE, }); - game_object.add_component<Text>(vec2{200,200}, vec2{0,0}, "test test", "OpenSymbol", Text::Data{}); + game_object.add_component<Text>(vec2{200,200}, vec2{0,0}, "test test", "", Text::Data{}); } string get_name() const { return "TestScene"; }; |