diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 13:10:25 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 13:10:25 +0100 |
commit | fac06d488e635583307cd4a916a611500fb64c16 (patch) | |
tree | f62f79cc8ba540498d5dfa1deb4379469738a682 /src/example/rendering.cpp | |
parent | 9d58e897fb68ab8dd001a5085cde2fae4634c274 (diff) |
cleanup + fix examples
Diffstat (limited to 'src/example/rendering.cpp')
-rw-r--r-- | src/example/rendering.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index 493169b..95d5dac 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -20,9 +20,12 @@ using namespace crepe; int main() { dbg_trace(); - auto obj = GameObject(0, "name", "tag", Vector2{0, 0}, 1, 1); - auto obj1 = GameObject(1, "name", "tag", Vector2{500, 0}, 1, 0.1); - auto obj2 = GameObject(2, "name", "tag", Vector2{800, 0}, 1, 0.1); + ComponentManager mgr{}; + RenderSystem sys{mgr}; + + auto & obj = mgr.new_object("name", "tag", Vector2{0, 0}, 1, 1); + auto & obj1 = mgr.new_object("name", "tag", Vector2{500, 0}, 1, 0.1); + auto & obj2 = mgr.new_object("name", "tag", Vector2{800, 0}, 1, 0.1); // Normal adding components { @@ -47,7 +50,6 @@ int main() { } */ - auto & sys = crepe::AssetManager::get_instance(); auto start = std::chrono::steady_clock::now(); while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { sys.update(); |