From fac06d488e635583307cd4a916a611500fb64c16 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 13 Nov 2024 13:10:25 +0100 Subject: cleanup + fix examples --- src/example/rendering.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/example/rendering.cpp') diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index 493169b..95d5dac 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -20,9 +20,12 @@ using namespace crepe; int main() { dbg_trace(); - auto obj = GameObject(0, "name", "tag", Vector2{0, 0}, 1, 1); - auto obj1 = GameObject(1, "name", "tag", Vector2{500, 0}, 1, 0.1); - auto obj2 = GameObject(2, "name", "tag", Vector2{800, 0}, 1, 0.1); + ComponentManager mgr{}; + RenderSystem sys{mgr}; + + auto & obj = mgr.new_object("name", "tag", Vector2{0, 0}, 1, 1); + auto & obj1 = mgr.new_object("name", "tag", Vector2{500, 0}, 1, 0.1); + auto & obj2 = mgr.new_object("name", "tag", Vector2{800, 0}, 1, 0.1); // Normal adding components { @@ -47,7 +50,6 @@ int main() { } */ - auto & sys = crepe::AssetManager::get_instance(); auto start = std::chrono::steady_clock::now(); while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { sys.update(); -- cgit v1.2.3