aboutsummaryrefslogtreecommitdiff
path: root/src/example/physics.cpp
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 21:27:01 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 21:27:01 +0200
commit080ad535e6fc6666b919b1a21b6986aaf9b678eb (patch)
treef4d96cb68769ddd06087977ad7d26c3fd31ff4e8 /src/example/physics.cpp
parentde356f60b91fab37b1456992dc66ada8bd8e4dd7 (diff)
initial nitpicking
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r--src/example/physics.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
new file mode 100644
index 0000000..ee75c5c
--- /dev/null
+++ b/src/example/physics.cpp
@@ -0,0 +1,31 @@
+#include <iostream>
+#include <thread>
+#include <chrono>
+#include <crepe/api/Transform.h>
+#include <crepe/api/Rigidbody.h>
+#include <crepe/api/Force.h>
+#include "PhysicsSystem.h"
+#include <crepe/Component.h>
+#include <crepe/ComponentManager.h>
+#include <crepe/api/GameObject.h>
+
+using namespace crepe::api;
+using namespace crepe;
+using namespace std;
+
+
+int main(int argc, char* argv[]) {
+ PhysicsSystem physicsSystem;
+ GameObject * game_object[2];
+ game_object[1] = new GameObject(2, "Name", "Tag", 0); // not found not used
+ game_object[0] = new GameObject(5, "Name", "Tag", 0);
+ Point point = {
+ .x = 0,
+ .y = 0,
+ };
+ game_object[0]->add_component<Transform>(point,0,0);
+ game_object[0]->add_component<Rigidbody>(1, 1 , BodyType::Dynamic);
+ game_object[0]->add_component<Force>(1 , 0);
+ physicsSystem.update();
+ return 0;
+}