From 080ad535e6fc6666b919b1a21b6986aaf9b678eb Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 23 Oct 2024 21:27:01 +0200 Subject: initial nitpicking --- src/example/physics.cpp | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 src/example/physics.cpp (limited to 'src/example/physics.cpp') diff --git a/src/example/physics.cpp b/src/example/physics.cpp new file mode 100644 index 0000000..ee75c5c --- /dev/null +++ b/src/example/physics.cpp @@ -0,0 +1,31 @@ +#include +#include +#include +#include +#include +#include +#include "PhysicsSystem.h" +#include +#include +#include + +using namespace crepe::api; +using namespace crepe; +using namespace std; + + +int main(int argc, char* argv[]) { + PhysicsSystem physicsSystem; + GameObject * game_object[2]; + game_object[1] = new GameObject(2, "Name", "Tag", 0); // not found not used + game_object[0] = new GameObject(5, "Name", "Tag", 0); + Point point = { + .x = 0, + .y = 0, + }; + game_object[0]->add_component(point,0,0); + game_object[0]->add_component(1, 1 , BodyType::Dynamic); + game_object[0]->add_component(1 , 0); + physicsSystem.update(); + return 0; +} -- cgit v1.2.3