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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-18 18:02:09 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-18 18:02:09 +0100 |
commit | 8d78727d6e7badca16ba7a1328643928a0039569 (patch) | |
tree | 3b0bab3c1a800f74e9f80292c9b5b7b3955ad999 /src/example/particles.cpp | |
parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) |
move utilities from loek/audio
Diffstat (limited to 'src/example/particles.cpp')
-rw-r--r-- | src/example/particles.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/particles.cpp b/src/example/particles.cpp index 3d5f676..d4638a2 100644 --- a/src/example/particles.cpp +++ b/src/example/particles.cpp @@ -18,7 +18,7 @@ int main(int argc, char * argv[]) { GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 0); Color color(0, 0, 0, 0); Sprite test_sprite = game_object.add_component<Sprite>( - make_shared<Texture>("../asset/texture/img.png"), color, FlipSettings{true, true}); + make_shared<Texture>("asset/texture/img.png"), color, FlipSettings{true, true}); game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ .position = {0, 0}, .max_particles = 100, |