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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
commit73598a9e7f49047d74ca439cb0f300099d8c03bf (patch)
treeef62148ac6769f169670a1e7f7fd8482045ef65f /src/example/particles.cpp
parentd258fcc8efdb6a968a220c4590a204292a16ad42 (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
merge `master` into `loek/audio`
Diffstat (limited to 'src/example/particles.cpp')
-rw-r--r--src/example/particles.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/example/particles.cpp b/src/example/particles.cpp
index b65671a..d4638a2 100644
--- a/src/example/particles.cpp
+++ b/src/example/particles.cpp
@@ -14,12 +14,11 @@ using namespace crepe;
using namespace std;
int main(int argc, char * argv[]) {
- ComponentManager mgr;
+ ComponentManager mgr{};
GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 0);
Color color(0, 0, 0, 0);
Sprite test_sprite = game_object.add_component<Sprite>(
- make_shared<Texture>("asset/texture/img.png"), color,
- FlipSettings{true, true});
+ make_shared<Texture>("asset/texture/img.png"), color, FlipSettings{true, true});
game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
.position = {0, 0},
.max_particles = 100,