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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-20 22:04:09 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-20 22:04:09 +0100 |
commit | dff52c72a9199ceea4eaf67c270916ae11238b45 (patch) | |
tree | c5d298bb0abcdece06060067789fb303e6c8897f /src/example/particles.cpp | |
parent | bfb4dffccec0a902586927c41b2454c8ddacd9e3 (diff) | |
parent | 1cc120a0031cfc19c35240da8390d9129b4d75a3 (diff) |
Merge branch 'master' into loek/scripts
Diffstat (limited to 'src/example/particles.cpp')
-rw-r--r-- | src/example/particles.cpp | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/src/example/particles.cpp b/src/example/particles.cpp deleted file mode 100644 index 3d5f676..0000000 --- a/src/example/particles.cpp +++ /dev/null @@ -1,43 +0,0 @@ -#include <crepe/ComponentManager.h> -#include <crepe/api/AssetManager.h> - -#include <crepe/Component.h> -#include <crepe/api/Color.h> -#include <crepe/api/GameObject.h> -#include <crepe/api/ParticleEmitter.h> -#include <crepe/api/Rigidbody.h> -#include <crepe/api/Sprite.h> -#include <crepe/api/Texture.h> -#include <crepe/api/Transform.h> - -using namespace crepe; -using namespace std; - -int main(int argc, char * argv[]) { - ComponentManager mgr{}; - GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 0); - Color color(0, 0, 0, 0); - Sprite test_sprite = game_object.add_component<Sprite>( - make_shared<Texture>("../asset/texture/img.png"), color, FlipSettings{true, true}); - game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ - .position = {0, 0}, - .max_particles = 100, - .emission_rate = 0, - .min_speed = 0, - .max_speed = 0, - .min_angle = 0, - .max_angle = 0, - .begin_lifespan = 0, - .end_lifespan = 0, - .force_over_time = Vector2{0, 0}, - .boundary{ - .width = 0, - .height = 0, - .offset = Vector2{0, 0}, - .reset_on_exit = false, - }, - .sprite = test_sprite, - }); - - return 0; -} |