diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:49:37 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:49:37 +0100 |
commit | fdd5c471dffd4a204a91e8d1d70567fa56ea29a5 (patch) | |
tree | ece2c3e32261fe9b0f7ccd3aa3bd4e98f74e3b28 /src/example/ecs.cpp | |
parent | e8cd950b8ebd152d76d588d4fedc7f4c239b0835 (diff) |
`make format`
Diffstat (limited to 'src/example/ecs.cpp')
-rw-r--r-- | src/example/ecs.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp index 711bde6..d5ba51b 100644 --- a/src/example/ecs.cpp +++ b/src/example/ecs.cpp @@ -14,14 +14,10 @@ int main() { // Create a few GameObjects try { GameObject body = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1); - GameObject right_leg - = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1); - GameObject left_leg - = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1); - GameObject right_foot - = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1); - GameObject left_foot - = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1); + GameObject right_leg = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1); + GameObject left_leg = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1); + GameObject right_foot = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1); + GameObject left_foot = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1); // Set the parent of each GameObject right_foot.set_parent(right_leg); |