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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:49:37 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:49:37 +0100
commitfdd5c471dffd4a204a91e8d1d70567fa56ea29a5 (patch)
treeece2c3e32261fe9b0f7ccd3aa3bd4e98f74e3b28 /src/example/ecs.cpp
parente8cd950b8ebd152d76d588d4fedc7f4c239b0835 (diff)
`make format`
Diffstat (limited to 'src/example/ecs.cpp')
-rw-r--r--src/example/ecs.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp
index 711bde6..d5ba51b 100644
--- a/src/example/ecs.cpp
+++ b/src/example/ecs.cpp
@@ -14,14 +14,10 @@ int main() {
// Create a few GameObjects
try {
GameObject body = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1);
- GameObject right_leg
- = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1);
- GameObject left_leg
- = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1);
- GameObject right_foot
- = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1);
- GameObject left_foot
- = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1);
+ GameObject right_leg = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1);
+ GameObject left_leg = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1);
+ GameObject right_foot = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1);
+ GameObject left_foot = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1);
// Set the parent of each GameObject
right_foot.set_parent(right_leg);