diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 19:22:23 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 19:22:23 +0100 |
commit | d69f1642cb397d68d591718f83028e14620ab340 (patch) | |
tree | 8f4294169949420710bb3c77f759ea7c0731a806 /src/example/ecs.cpp | |
parent | 6c35bd16f254f687f2b415234e36b13f0f8897a8 (diff) |
`make format`
Diffstat (limited to 'src/example/ecs.cpp')
-rw-r--r-- | src/example/ecs.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp index 06fc563..5f83da1 100644 --- a/src/example/ecs.cpp +++ b/src/example/ecs.cpp @@ -14,10 +14,14 @@ int main() { // Create a few GameObjects try { GameObject body = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1); - GameObject right_leg = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1); - GameObject left_leg = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1); - GameObject right_foot = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1); - GameObject left_foot = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1); + GameObject right_leg + = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1); + GameObject left_leg + = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1); + GameObject right_foot + = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1); + GameObject left_foot + = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1); // Set the parent of each GameObject right_foot.set_parent(right_leg); |