diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 18:46:06 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 18:46:06 +0100 |
commit | 0aa97807cb9b7f1d1850449dd5a5e45b961445ce (patch) | |
tree | 8f6a808669a39f5b8d91079ecb30c3d1f11e9e02 /src/example/ecs.cpp | |
parent | bc2a31190b5afe7754b04e9c61fcda30e577d7d8 (diff) |
fix scene_manager example
Diffstat (limited to 'src/example/ecs.cpp')
-rw-r--r-- | src/example/ecs.cpp | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp index 9a008ea..06fc563 100644 --- a/src/example/ecs.cpp +++ b/src/example/ecs.cpp @@ -13,16 +13,11 @@ int main() { // Create a few GameObjects try { - GameObject & body - = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1); - GameObject & right_leg - = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1); - GameObject & left_leg - = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1); - GameObject & right_foot - = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1); - GameObject & left_foot - = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1); + GameObject body = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1); + GameObject right_leg = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1); + GameObject left_leg = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1); + GameObject right_foot = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1); + GameObject left_foot = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1); // Set the parent of each GameObject right_foot.set_parent(right_leg); |