diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 12:52:15 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 12:52:15 +0100 |
commit | 6570bf598a3b3768fe34827529df5ea0b4b26f0e (patch) | |
tree | 863f6520fd13017dffa5e01ce6b0f60770b4c505 /src/example/button.cpp | |
parent | 43c6971591aaff8ada4adc1b1b4146b19d43f8e9 (diff) |
move game files
Diffstat (limited to 'src/example/button.cpp')
-rw-r--r-- | src/example/button.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/example/button.cpp b/src/example/button.cpp new file mode 100644 index 0000000..4220588 --- /dev/null +++ b/src/example/button.cpp @@ -0,0 +1,41 @@ +#include <SDL2/SDL_timer.h> +#include <chrono> +#include <crepe/Component.h> +#include <crepe/api/Animator.h> +#include <crepe/api/Button.h> +#include <crepe/api/Camera.h> +#include <crepe/api/Color.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/Sprite.h> +#include <crepe/api/Texture.h> +#include <crepe/api/Transform.h> +#include <crepe/facade/SDLContext.h> +#include <crepe/manager/ComponentManager.h> +#include <crepe/manager/EventManager.h> +#include <crepe/system/AnimatorSystem.h> +#include <crepe/system/InputSystem.h> +#include <crepe/system/RenderSystem.h> +#include <crepe/types.h> +using namespace crepe; +using namespace std; + +int main(int argc, char * argv[]) { + Mediator mediator; + ComponentManager mgr{mediator}; + RenderSystem sys{mediator}; + EventManager event_mgr{mediator}; + InputSystem input_sys{mediator}; + SDLContext sdl_context{mediator}; + GameObject obj = mgr.new_object("camera", "camera", vec2{0, 0}, 0, 1); + auto & camera = obj.add_component<Camera>( + ivec2{500, 500}, vec2{500, 500}, Camera::Data{.bg_color = Color::WHITE, .zoom = 1.0f}); + auto start = std::chrono::steady_clock::now(); + while (true) { + const keyboard_state_t & keyboard_state = sdl_context.get_keyboard_state(); + input_sys.update(); + sys.update(); + event_mgr.dispatch_events(); + SDL_Delay(30); + } + return 0; +} |