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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-20 12:52:15 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-20 12:52:15 +0100
commit6570bf598a3b3768fe34827529df5ea0b4b26f0e (patch)
tree863f6520fd13017dffa5e01ce6b0f60770b4c505 /src/example/StartSubScene.h
parent43c6971591aaff8ada4adc1b1b4146b19d43f8e9 (diff)
move game files
Diffstat (limited to 'src/example/StartSubScene.h')
-rw-r--r--src/example/StartSubScene.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/example/StartSubScene.h b/src/example/StartSubScene.h
deleted file mode 100644
index c83e3d5..0000000
--- a/src/example/StartSubScene.h
+++ /dev/null
@@ -1,20 +0,0 @@
-#pragma once
-
-#include <crepe/types.h>
-
-namespace crepe {
-class Scene;
-class GameObject;
-} // namespace crepe
-
-class StartSubScene {
-public:
- float create(crepe::Scene & scn, float begin_x);
-
-private:
- void add_lamp(crepe::GameObject & obj, crepe::vec2 offset, unsigned int fps = 10);
- void add_table(crepe::GameObject & obj, crepe::vec2 offset);
- void add_light(crepe::GameObject & obj, crepe::vec2 offset);
- void add_jetpack_stand(crepe::GameObject & obj, crepe::vec2 offset);
- void create_wall_fragments(crepe::Scene & scn, float begin_x);
-};