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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 12:52:15 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 12:52:15 +0100 |
commit | 6570bf598a3b3768fe34827529df5ea0b4b26f0e (patch) | |
tree | 863f6520fd13017dffa5e01ce6b0f60770b4c505 /src/example/PlayerScript.cpp | |
parent | 43c6971591aaff8ada4adc1b1b4146b19d43f8e9 (diff) |
move game files
Diffstat (limited to 'src/example/PlayerScript.cpp')
-rw-r--r-- | src/example/PlayerScript.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/example/PlayerScript.cpp b/src/example/PlayerScript.cpp deleted file mode 100644 index 1c388f5..0000000 --- a/src/example/PlayerScript.cpp +++ /dev/null @@ -1,11 +0,0 @@ -#include "PlayerScript.h" - -#include <crepe/api/Rigidbody.h> - -using namespace crepe; -using namespace std; - -void PlayerScript::fixed_update(crepe::duration_t dt) { - Rigidbody & rb = this->get_components_by_name<Rigidbody>("player").front(); - if (this->get_key_state(Keycode::SPACE)) rb.add_force_linear(vec2(0, -10)); -} |