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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-04 22:57:45 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-04 22:57:45 +0100
commit26c3fb80fd3bf84968a1e464df518a0b6db6c5d9 (patch)
treeca3a964f1de0357097ae59024881c27c50751d86 /src/crepe
parenta199b953d634426b48224487b478649e3937ee10 (diff)
fixed changes with mediator
Diffstat (limited to 'src/crepe')
-rw-r--r--src/crepe/facade/SDLContext.cpp2
-rw-r--r--src/crepe/system/InputSystem.cpp13
-rw-r--r--src/crepe/system/InputSystem.h3
3 files changed, 9 insertions, 9 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index aba7ce7..645a24f 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -17,7 +17,7 @@
#include "../api/Camera.h"
#include "../api/Config.h"
-#include "../api/EventManager.h"
+#include "../manager/EventManager.h"
#include "../api/Sprite.h"
#include "../api/Texture.h"
#include "../util/Log.h"
diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp
index afd71fe..d24a33d 100644
--- a/src/crepe/system/InputSystem.cpp
+++ b/src/crepe/system/InputSystem.cpp
@@ -1,14 +1,15 @@
-#include "../ComponentManager.h"
+#include "../manager/ComponentManager.h"
+#include "../manager/EventManager.h"
#include "../api/Button.h"
-#include "../api/EventManager.h"
+
#include "InputSystem.h"
using namespace crepe;
void InputSystem::update() {
- ComponentManager & mgr = this->component_manager;
- EventManager & event_mgr = EventManager::get_instance();
+ ComponentManager& mgr = this->mediator.component_manager;
+ EventManager & event_mgr = this->mediator.event_manager;
std::vector<SDLContext::EventData> event_list = SDLContext::get_instance().get_events();
RefVector<Button> buttons = mgr.get_components_by_type<Button>();
RefVector<Camera> cameras = mgr.get_components_by_type<Camera>();
@@ -118,7 +119,7 @@ void InputSystem::update() {
}
void InputSystem::handle_move(const SDLContext::EventData & event_data,
const int world_mouse_x, const int world_mouse_y) {
- ComponentManager & mgr = this->component_manager;
+ ComponentManager& mgr = this->mediator.component_manager;
RefVector<Button> buttons = mgr.get_components_by_type<Button>();
@@ -146,7 +147,7 @@ void InputSystem::handle_move(const SDLContext::EventData & event_data,
void InputSystem::handle_click(const MouseButton & mouse_button, const int world_mouse_x,
const int world_mouse_y) {
- ComponentManager & mgr = this->component_manager;
+ ComponentManager& mgr = this->mediator.component_manager;
RefVector<Button> buttons = mgr.get_components_by_type<Button>();
diff --git a/src/crepe/system/InputSystem.h b/src/crepe/system/InputSystem.h
index eafeb91..0c42bd6 100644
--- a/src/crepe/system/InputSystem.h
+++ b/src/crepe/system/InputSystem.h
@@ -31,8 +31,7 @@ public:
private:
//! Stores the last position of the mouse when the button was pressed.
- ivec2 last_mouse_down_position{std::numeric_limits<int>::max(),
- std::numeric_limits<int>::max()};
+ ivec2 last_mouse_down_position;
//! Stores the last mouse button pressed.
MouseButton last_mouse_button = MouseButton::NONE;