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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-14 21:30:32 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-14 21:30:32 +0100 |
commit | 20d19e3c714d3e8ca3e35c170c07c563ecc719bb (patch) | |
tree | 5d77326af23e217326e50349b911876b3701af5d /src/crepe/system | |
parent | 723063e8cb49e3452a85c4fc9ce82380b87bc73e (diff) |
fixed bug with lower than one particle per second
Diffstat (limited to 'src/crepe/system')
-rw-r--r-- | src/crepe/system/ParticleSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp index e61f0ce..35a1d41 100644 --- a/src/crepe/system/ParticleSystem.cpp +++ b/src/crepe/system/ParticleSystem.cpp @@ -27,7 +27,7 @@ void ParticleSystem::update() { = mgr.get_components_by_id<Transform>(emitter.game_object_id).front().get(); // Emit particles based on emission_rate - emitter.spawn_accumulator = emitter.data.emission_rate * dt; + emitter.spawn_accumulator += emitter.data.emission_rate * dt; while (emitter.spawn_accumulator >= 1.0) { this->emit_particle(emitter, transform); emitter.spawn_accumulator -= 1.0; |