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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 13:31:10 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 13:31:10 +0100
commit1a81eab8c0c4c0b6f7102ebceb68f259cfc595bb (patch)
treef3d62919e49cf154ff7e2a21606379b3db626440 /src/crepe/system/RenderSystem.cpp
parent1d182abe4278b6bf4410cb25a9ae41f501833990 (diff)
parent81404db80bbf9463c3d535ae389e7fbb753a902c (diff)
Merge branch 'master' into loek/scripts
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp26
1 files changed, 25 insertions, 1 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 505433a..62d42ec 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -2,13 +2,16 @@
#include <cassert>
#include <cmath>
#include <functional>
+#include <optional>
#include <stdexcept>
#include <vector>
#include "../api/Camera.h"
#include "../api/ParticleEmitter.h"
#include "../api/Sprite.h"
+#include "../api/Text.h"
#include "../api/Transform.h"
+#include "../facade/Font.h"
#include "../facade/SDLContext.h"
#include "../facade/Texture.h"
#include "../manager/ComponentManager.h"
@@ -120,8 +123,14 @@ void RenderSystem::render() {
this->update_camera();
RefVector<Sprite> sprites = mgr.get_components_by_type<Sprite>();
+ ResourceManager & resource_manager = this->mediator.resource_manager;
RefVector<Sprite> sorted_sprites = this->sort(sprites);
-
+ RefVector<Text> text_components = mgr.get_components_by_type<Text>();
+ for (Text & text : text_components) {
+ const Transform & transform
+ = mgr.get_components_by_id<Transform>(text.game_object_id).front().get();
+ this->render_text(text, transform);
+ }
for (const Sprite & sprite : sorted_sprites) {
if (!sprite.active) continue;
const Transform & transform
@@ -134,3 +143,18 @@ void RenderSystem::render() {
this->render_normal(sprite, transform);
}
}
+void RenderSystem::render_text(Text & text, const Transform & tm) {
+ SDLContext & ctx = this->mediator.sdl_context;
+
+ if (!text.font.has_value()) {
+ text.font.emplace(ctx.get_font_from_name(text.font_family));
+ }
+
+ ResourceManager & resource_manager = this->mediator.resource_manager;
+
+ if (!text.font.has_value()) {
+ return;
+ }
+ const Asset & font_asset = text.font.value();
+ const Font & res = resource_manager.get<Font>(font_asset);
+}