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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-22 16:16:27 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-22 16:16:27 +0100
commit4ce924b1b1322ee4da3ba50d6da856ad13a2190b (patch)
treefdb411aa1a79dd6f7e16bdc145607ca8813b118c /src/crepe/system/RenderSystem.cpp
parent385f19a8c896ec126c569f1e5337d6d370d20517 (diff)
working scaling image with scaling world to screen
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index ad510f5..a16fbb5 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -30,7 +30,7 @@ void RenderSystem::update_camera() {
for (Camera & cam : cameras) {
if (!cam.active) continue;
- this->context.set_camera(cam);
+ this->context.set_camera(cam, this->scale);
this->curr_cam_ref = &cam;
}
}
@@ -72,14 +72,13 @@ bool RenderSystem::render_particle(const Sprite & sprite, const double & scale)
for (const Particle & p : em.data.particles) {
if (!p.active) continue;
- this->context.draw_particle(sprite, p.position, p.angle, scale,
- *this->curr_cam_ref);
+ this->context.draw_particle(sprite, p.position, p.angle, this->scale * scale);
}
}
return rendering_particles;
}
void RenderSystem::render_normal(const Sprite & sprite, const Transform & tm) {
- this->context.draw(sprite, tm, *this->curr_cam_ref);
+ this->context.draw(sprite, tm, this->scale * tm.scale);
}
void RenderSystem::render() {