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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-07 20:39:19 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-07 20:39:19 +0100 |
commit | 666292e33d6997a61d9eaff31e8180a602656474 (patch) | |
tree | dfe0f1cca9b3f8cecf0467fc598598caa32027af /src/crepe/system/InputSystem.cpp | |
parent | fdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff) |
save
Diffstat (limited to 'src/crepe/system/InputSystem.cpp')
-rw-r--r-- | src/crepe/system/InputSystem.cpp | 102 |
1 files changed, 61 insertions, 41 deletions
diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp index aaa8bdf..b7d2eb4 100644 --- a/src/crepe/system/InputSystem.cpp +++ b/src/crepe/system/InputSystem.cpp @@ -26,29 +26,31 @@ void InputSystem::update() { Transform & cam_transform = transform_vec.front().get(); int camera_origin_x = cam_transform.position.x + current_cam.data.postion_offset.x - (current_cam.viewport_size.x / 2); - int camera_origin_y = cam_transform.position.y + current_cam.data.postion_offset.y + int camera_origin_y = + ivec2 camera_origin; + camera_origin.y = cam_transform.position.y + current_cam.data.postion_offset.y - (current_cam.viewport_size.y / 2); - + camera_origin for (const SDLContext::EventData & event : event_list) { - int world_mouse_x = event.mouse_position.x + camera_origin_x; - int world_mouse_y = event.mouse_position.y + camera_origin_y; + int adjusted_mouse_x = event.mouse_data.mouse_position.x + camera_origin_x; + int adjusted_mouse_y = event.mouse_data.mouse_position.y + camera_origin_y; // check if the mouse is within the viewport bool mouse_in_viewport - = !(world_mouse_x < camera_origin_x - || world_mouse_x > camera_origin_x + current_cam.viewport_size.x - || world_mouse_y < camera_origin_y - || world_mouse_y > camera_origin_y + current_cam.viewport_size.y); + = !(adjusted_mouse_x < camera_origin_x + || adjusted_mouse_x > camera_origin_x + current_cam.viewport_size.x + || adjusted_mouse_y < camera_origin_y + || adjusted_mouse_y > camera_origin_y + current_cam.viewport_size.y); switch (event.event_type) { case SDLContext::EventType::KEYDOWN: event_mgr.queue_event<KeyPressEvent>(KeyPressEvent{ - .repeat = event.key_repeat, - .key = event.key, + .repeat = event.key_data.key_repeat, + .key = event.key_data.key, }); break; case SDLContext::EventType::KEYUP: event_mgr.queue_event<KeyReleaseEvent>(KeyReleaseEvent{ - .key = event.key, + .key = event.key_data.key, }); break; case SDLContext::EventType::MOUSEDOWN: @@ -56,36 +58,32 @@ void InputSystem::update() { break; } event_mgr.queue_event<MousePressEvent>(MousePressEvent{ - .mouse_x = world_mouse_x, - .mouse_y = world_mouse_y, - .button = event.mouse_button, + .mouse_pos = {adjusted_mouse_x,adjusted_mouse_y}, + .button = event.mouse_data.mouse_button, }); - this->last_mouse_down_position = {world_mouse_x, world_mouse_y}; - this->last_mouse_button = event.mouse_button; + this->last_mouse_down_position = {adjusted_mouse_x, adjusted_mouse_y}; + this->last_mouse_button = event.mouse_data.mouse_button; break; case SDLContext::EventType::MOUSEUP: { if (!mouse_in_viewport) { break; } event_mgr.queue_event<MouseReleaseEvent>(MouseReleaseEvent{ - .mouse_x = world_mouse_x, - .mouse_y = world_mouse_y, - .button = event.mouse_button, + .mouse_pos = {adjusted_mouse_x,adjusted_mouse_y}, + .button = event.mouse_data.mouse_button, }); - //check if its a click by checking the last button down - int delta_x = world_mouse_x - this->last_mouse_down_position.x; - int delta_y = world_mouse_y - this->last_mouse_down_position.y; + int delta_x = adjusted_mouse_x - this->last_mouse_down_position.x; + int delta_y = adjusted_mouse_y - this->last_mouse_down_position.y; - if (this->last_mouse_button == event.mouse_button + if (this->last_mouse_button == event.mouse_data.mouse_button && std::abs(delta_x) <= click_tolerance && std::abs(delta_y) <= click_tolerance) { event_mgr.queue_event<MouseClickEvent>(MouseClickEvent{ - .mouse_x = world_mouse_x, - .mouse_y = world_mouse_y, - .button = event.mouse_button, + .mouse_pos = {adjusted_mouse_x,adjusted_mouse_y}, + .button = event.mouse_data.mouse_button, }); - this->handle_click(event.mouse_button, world_mouse_x, world_mouse_y); + this->handle_click(event.mouse_data.mouse_button, adjusted_mouse_x, adjusted_mouse_y); } } break; case SDLContext::EventType::MOUSEMOVE: @@ -93,31 +91,53 @@ void InputSystem::update() { break; } event_mgr.queue_event<MouseMoveEvent>(MouseMoveEvent{ - .mouse_x = world_mouse_x, - .mouse_y = world_mouse_y, - .delta_x = event.rel_mouse_move.x, - .delta_y = event.rel_mouse_move.y, + .mouse_pos = {adjusted_mouse_x,adjusted_mouse_y}, + .mouse_delta = event.mouse_data.rel_mouse_move, }); - this->handle_move(event, world_mouse_x, world_mouse_y); + this->handle_move(event, adjusted_mouse_x, adjusted_mouse_y); break; case SDLContext::EventType::MOUSEWHEEL: event_mgr.queue_event<MouseScrollEvent>(MouseScrollEvent{ - .mouse_x = world_mouse_x, - .mouse_y = world_mouse_y, - .scroll_direction = event.scroll_direction, - .scroll_delta = event.scroll_delta, + .mouse_pos = {adjusted_mouse_x,adjusted_mouse_y}, + .scroll_direction = event.mouse_data.scroll_direction, + .scroll_delta = event.mouse_data.scroll_delta, }); break; case SDLContext::EventType::SHUTDOWN: event_mgr.queue_event<ShutDownEvent>(ShutDownEvent{}); break; + case SDLContext::EventType::WINDOW_EXPOSE: + event_mgr.queue_event<WindowExposeEvent>(WindowExposeEvent{}); + break; + case SDLContext::EventType::WINDOW_RESIZE: + event_mgr.queue_event<WindowResizeEvent>(WindowResizeEvent{ + .dimensions = event.window_data.resize_dimension, + }); + break; + case SDLContext::EventType::WINDOW_MOVE: + event_mgr.queue_event<WindowMoveEvent>(WindowMoveEvent{ + .delta_move = event.window_data.move_delta, + }); + break; + case SDLContext::EventType::WINDOW_MINIMIZE: + event_mgr.queue_event<WindowMinimizeEvent>(WindowMinimizeEvent{}); + break; + case SDLContext::EventType::WINDOW_MAXIMIZE: + event_mgr.queue_event<WindowMaximizeEvent>(WindowMaximizeEvent{}); + break; + case SDLContext::EventType::WINDOW_FOCUS_GAIN: + event_mgr.queue_event<WindowFocusGainEvent>(WindowFocusGainEvent{}); + break; + case SDLContext::EventType::WINDOW_FOCUS_LOST: + event_mgr.queue_event<WindowFocusLostEvent>(WindowFocusLostEvent{}); + break; default: break; } } } void InputSystem::handle_move(const SDLContext::EventData & event_data, - const int world_mouse_x, const int world_mouse_y) { + const int adjusted_mouse_x, const int adjusted_mouse_y) { ComponentManager & mgr = this->mediator.component_manager; RefVector<Button> buttons = mgr.get_components_by_type<Button>(); @@ -129,7 +149,7 @@ void InputSystem::handle_move(const SDLContext::EventData & event_data, bool was_hovering = button.hover; if (button.active - && this->is_mouse_inside_button(world_mouse_x, world_mouse_y, button, transform)) { + && this->is_mouse_inside_button(adjusted_mouse_x, adjusted_mouse_y, button, transform)) { button.hover = true; if (!was_hovering && button.on_mouse_enter) { button.on_mouse_enter(); @@ -144,8 +164,8 @@ void InputSystem::handle_move(const SDLContext::EventData & event_data, } } -void InputSystem::handle_click(const MouseButton & mouse_button, const int world_mouse_x, - const int world_mouse_y) { +void InputSystem::handle_click(const MouseButton & mouse_button, const int adjusted_mouse_x, + const int adjusted_mouse_y) { ComponentManager & mgr = this->mediator.component_manager; RefVector<Button> buttons = mgr.get_components_by_type<Button>(); @@ -156,7 +176,7 @@ void InputSystem::handle_click(const MouseButton & mouse_button, const int world Transform & transform = transform_vec.front().get(); if (button.active - && this->is_mouse_inside_button(world_mouse_x, world_mouse_y, button, transform)) { + && this->is_mouse_inside_button(adjusted_mouse_x, adjusted_mouse_y, button, transform)) { this->handle_button_press(button); } } |