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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-11 15:04:36 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-11 15:04:36 +0100
commitcd708c639c34cbc7d978686e54303c91f15954c0 (patch)
treea469b265dd6e7e362200290cc6267c0dd3927cf5 /src/crepe/manager/Mediator.h
parentdfa8ffbc03c4c1acd74fd14e54c6ee566a3c445c (diff)
parent68c9e7511ea52c6ee70d052bbdf2923cd68bfa8a (diff)
Merge branch 'wouter/gameloop' of https://github.com/lonkaars/crepe into wouter/gameloop
Diffstat (limited to 'src/crepe/manager/Mediator.h')
-rw-r--r--src/crepe/manager/Mediator.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/crepe/manager/Mediator.h b/src/crepe/manager/Mediator.h
index dfb37dc..b529f2c 100644
--- a/src/crepe/manager/Mediator.h
+++ b/src/crepe/manager/Mediator.h
@@ -5,17 +5,15 @@
// TODO: remove these singletons:
#include "../facade/SDLContext.h"
-#include "SaveManager.h"
-
namespace crepe {
class ComponentManager;
class SceneManager;
+class EventManager;
+class LoopTimerManager;
class SaveManager;
class ResourceManager;
-class LoopTimerManager;
-class EventManager;
/**
* Struct to pass references to classes that would otherwise need to be singletons down to
* other classes within the engine hierarchy. Made to prevent constant changes to subclasses to