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author | Wboerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-11 19:40:58 +0100 |
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committer | GitHub <noreply@github.com> | 2024-12-11 19:40:58 +0100 |
commit | 59954bfc14cdb32997a3fb09e6ee1b393a4dc027 (patch) | |
tree | f1da5eeb955bc44fd4cf3bb22bcaf989116f0ef8 /src/crepe/manager/Mediator.h | |
parent | 30c17c98e54c1534664de08ca3838c40c859d166 (diff) | |
parent | a464096dfff2ee4605e77852020e6a5c0fa5aa58 (diff) |
Merge pull request #63 from lonkaars/wouter/gameloop
gameloop improvements + Singelton removal
Diffstat (limited to 'src/crepe/manager/Mediator.h')
-rw-r--r-- | src/crepe/manager/Mediator.h | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/crepe/manager/Mediator.h b/src/crepe/manager/Mediator.h index 628154a..a336410 100644 --- a/src/crepe/manager/Mediator.h +++ b/src/crepe/manager/Mediator.h @@ -2,17 +2,15 @@ #include "../util/OptionalRef.h" -// TODO: remove these singletons: -#include "EventManager.h" - namespace crepe { class ComponentManager; class SceneManager; +class EventManager; +class LoopTimerManager; class SaveManager; class ResourceManager; class SDLContext; -class LoopTimer; /** * Struct to pass references to classes that would otherwise need to be singletons down to @@ -30,10 +28,10 @@ struct Mediator { OptionalRef<SDLContext> sdl_context; OptionalRef<ComponentManager> component_manager; OptionalRef<SceneManager> scene_manager; + OptionalRef<EventManager> event_manager; + OptionalRef<LoopTimerManager> loop_timer; OptionalRef<SaveManager> save_manager; - OptionalRef<EventManager> event_manager = EventManager::get_instance(); OptionalRef<ResourceManager> resource_manager; - OptionalRef<LoopTimer> timer; }; } // namespace crepe |