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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-11 14:16:40 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-11 14:16:40 +0100
commitf64b793ad8e796458c8e175f298e8d13eb3b3459 (patch)
treec939140d97f5d3aad7c493198019cf9c1a72d8a4 /src/crepe/manager/LoopTimerManager.cpp
parent6cd6ed3eb2a14e703e97bf95fe1b73fb8d3d91f4 (diff)
feedback
Diffstat (limited to 'src/crepe/manager/LoopTimerManager.cpp')
-rw-r--r--src/crepe/manager/LoopTimerManager.cpp56
1 files changed, 26 insertions, 30 deletions
diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp
index 8725c33..a306eb7 100644
--- a/src/crepe/manager/LoopTimerManager.cpp
+++ b/src/crepe/manager/LoopTimerManager.cpp
@@ -6,7 +6,7 @@
#include "LoopTimerManager.h"
using namespace crepe;
-
+using namespace std::chrono_literals;
LoopTimerManager::LoopTimerManager(Mediator & mediator) : Manager(mediator) {
this->mediator.loop_timer = *this;
dbg_trace();
@@ -15,62 +15,57 @@ LoopTimerManager::LoopTimerManager(Mediator & mediator) : Manager(mediator) {
void LoopTimerManager::start() {
this->last_frame_time = std::chrono::steady_clock::now();
- this->elapsed_time = std::chrono::milliseconds(0);
+ this->elapsed_time = 0s;
// by starting the elapsed_fixed_time at (0 - fixed_delta_time) in milliseconds it calls a fixed update at the start of the loop.
this->elapsed_fixed_time
- = -std::chrono::duration_cast<std::chrono::milliseconds>(fixed_delta_time);
- this->delta_time = std::chrono::milliseconds(0);
+ = -std::chrono::duration_cast<ElapsedTime_t>(this->fixed_delta_time);
+ this->delta_time = 0s;
}
void LoopTimerManager::update() {
- std::chrono::steady_clock::time_point current_frame_time
+ TimePoint_t current_frame_time
= std::chrono::steady_clock::now();
// Convert to duration in seconds for delta time
- this->delta_time = std::chrono::duration_cast<std::chrono::duration<double>>(
- current_frame_time - last_frame_time);
+ this->delta_time = current_frame_time - last_frame_time;
if (this->delta_time > this->maximum_delta_time) {
this->delta_time = this->maximum_delta_time;
}
- if (this->delta_time.count() > 0.0) {
+ if (this->delta_time > 0s) {
this->actual_fps = 1.0 / this->delta_time.count();
} else {
this->actual_fps = 0;
}
-
- this->elapsed_time += this->delta_time;
+ this->elapsed_time += std::chrono::duration_cast<ElapsedTime_t>(this->delta_time);
this->last_frame_time = current_frame_time;
}
-double LoopTimerManager::get_delta_time() const {
- return this->delta_time.count() * this->time_scale;
-}
+Duration_t LoopTimerManager::get_delta_time() const {return this->delta_time * this->time_scale;}
-double LoopTimerManager::get_current_time() const { return this->elapsed_time.count(); }
+ElapsedTime_t LoopTimerManager::get_elapsed_time() const { return this->elapsed_time; }
void LoopTimerManager::advance_fixed_elapsed_time() {
- this->elapsed_fixed_time += this->fixed_delta_time;
+ this->elapsed_fixed_time += std::chrono::duration_cast<ElapsedTime_t>(this->fixed_delta_time);
}
-void LoopTimerManager::set_target_fps(int fps) {
+void LoopTimerManager::set_target_framerate(unsigned fps) {
this->target_fps = fps;
//check if fps is lower or equals 0
if (fps <= 0) return;
// target time per frame in seconds
- this->frame_target_time = std::chrono::duration<double>(1.0) / this->target_fps;
+ this->frame_target_time = Duration_t(1s) / this->target_fps;
}
-int LoopTimerManager::get_fps() const { return this->actual_fps; }
+unsigned LoopTimerManager::get_fps() const { return this->actual_fps; }
void LoopTimerManager::set_time_scale(double value) { this->time_scale = value; }
-double LoopTimerManager::get_time_scale() const { return this->time_scale; }
+float LoopTimerManager::get_time_scale() const { return this->time_scale; }
void LoopTimerManager::enforce_frame_rate() {
- std::chrono::steady_clock::time_point current_frame_time
+ TimePoint_t current_frame_time
= std::chrono::steady_clock::now();
- std::chrono::duration<double> frame_duration = current_frame_time - this->last_frame_time;
-
+ Duration_t frame_duration = current_frame_time - this->last_frame_time;
// Check if frame duration is less than the target frame time
if (frame_duration < this->frame_target_time) {
std::chrono::microseconds delay_time
@@ -83,16 +78,17 @@ void LoopTimerManager::enforce_frame_rate() {
}
}
-double LoopTimerManager::get_lag() const {
- return (this->elapsed_time - this->elapsed_fixed_time).count();
+Duration_t LoopTimerManager::get_lag() const {
+ return (this->elapsed_time - this->elapsed_fixed_time);
}
-double LoopTimerManager::get_scaled_fixed_delta_time() const {
- return this->fixed_delta_time.count() * this->time_scale;
+
+Duration_t LoopTimerManager::get_scaled_fixed_delta_time() const {
+ return this->fixed_delta_time * this->time_scale;
}
-void LoopTimerManager::set_fixed_delta_time(double seconds) {
- this->fixed_delta_time = std::chrono::duration<double>(seconds);
+void LoopTimerManager::set_fixed_delta_time(float seconds) {
+ this->fixed_delta_time = Duration_t(seconds);
}
-double LoopTimerManager::get_fixed_delta_time() const {
- return this->fixed_delta_time.count();
+Duration_t LoopTimerManager::get_fixed_delta_time() const {
+ return this->fixed_delta_time;
}