diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-21 20:23:19 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-21 20:23:19 +0100 |
commit | 9b4fecb5e3996a418502a696b79be92d226f23b1 (patch) | |
tree | dcb5282c36349af726b6ad553fb4fc8c386ce038 /src/crepe/facade | |
parent | 115d6f50152dc018073345800ca90b85846ebaa9 (diff) |
rendering particles in at the center point and not in the top left corner.
Diffstat (limited to 'src/crepe/facade')
-rw-r--r-- | src/crepe/facade/SDLContext.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 00523a6..26327b0 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -107,10 +107,10 @@ SDL_Rect SDLContext::get_src_rect(const Sprite & sprite) const { SDL_Rect SDLContext::get_dst_rect(const Sprite & sprite, const Vector2 & pos, const double & scale, const Camera & cam) const { - double adjusted_x = (pos.x - cam.x) * cam.zoom; - double adjusted_y = (pos.y - cam.y) * cam.zoom; double adjusted_w = sprite.sprite_rect.w * scale * cam.zoom; double adjusted_h = sprite.sprite_rect.h * scale * cam.zoom; + double adjusted_x = (pos.x - cam.x) * cam.zoom - adjusted_w / 2; + double adjusted_y = (pos.y - cam.y) * cam.zoom - adjusted_h / 2; return SDL_Rect{ .x = static_cast<int>(adjusted_x), |