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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
commit01c09a196c3f3e5cefaa4119a95a1cdeb7b9c263 (patch)
tree5667369a85bd06b683c67de42bf0311c2647912b /src/crepe/facade/SoundContext.h
parent6e13510f3c6d4155707f748d237bb1fa05243450 (diff)
parent8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff)
merge `loek/cleanup` into `loek/audio`
Diffstat (limited to 'src/crepe/facade/SoundContext.h')
-rw-r--r--src/crepe/facade/SoundContext.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h
index 8d9e396..d22ff7a 100644
--- a/src/crepe/facade/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
@@ -6,6 +6,12 @@
namespace crepe {
+/**
+ * \brief Sound engine facade
+ *
+ * This class is a wrapper around a \c SoLoud::Soloud instance, which provides
+ * the methods for playing \c Sound instances. It is part of the sound facade.
+ */
class SoundContext {
public:
SoundContext();