diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-02 19:18:41 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-02 19:18:41 +0100 |
commit | cffa9f014c67133dc48569beb53a5bd6cb166faa (patch) | |
tree | ddbc7e83cb71f1b94f0052ebc912b0027b4be921 /src/crepe/facade/SDLContext.h | |
parent | 9e1d1f0952ed09ee4b0c241fad3d0d66b380b1a3 (diff) |
rendering color working
Diffstat (limited to 'src/crepe/facade/SDLContext.h')
-rw-r--r-- | src/crepe/facade/SDLContext.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index 8d63c43..1c67301 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -162,10 +162,7 @@ private: SDL_Rect get_dst_rect(const Sprite & sprite, const vec2 & pos, const Camera & cam, const vec2 & cam_pos, const double & img_scale) const; /** - * \brief changes the texture rbg values with the given parameters - * it sets the allowed color inside a image. So if all the colors are 255 (MAXIMUM) - * it will show the given texture. however if the one of the colors is reduced it will reduce the - * + * \brief Set an additional color value multiplied into render copy operations. * * \param texture the given texture to adjust * \param r Red color @@ -175,8 +172,9 @@ private: void set_rbg_texture(const Texture & texture, const uint8_t & r, const uint8_t & g, const uint8_t & b); + /** - * \brief Modifies the transparency of the given texture + * \brief Set an additional alpha value multiplied into render copy operations. * * \param texture modify the given texture alpha channel * \param alpha alpha channel |