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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-18 15:34:22 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-18 15:34:22 +0100
commitb92da3c729c8fc7c002cb3acbb75c56cb63bd89e (patch)
tree454b64d31b7e0c9151da88a0d49ee782565f49e9 /src/crepe/api/Vector2.cpp
parent8b449e764b5c91cd3cb0c4fa404a290ab295a7ef (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
Diffstat (limited to 'src/crepe/api/Vector2.cpp')
-rw-r--r--src/crepe/api/Vector2.cpp16
1 files changed, 1 insertions, 15 deletions
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp
index 437d1d8..30b968e 100644
--- a/src/crepe/api/Vector2.cpp
+++ b/src/crepe/api/Vector2.cpp
@@ -1,47 +1,33 @@
#include "Vector2.h"
-namespace crepe {
+using namespace crepe;
-// Constructor with initial values
-Vector2::Vector2(double x, double y) : x(x), y(y) {}
-
-// Subtracts another vector from this vector and returns the result.
Vector2 Vector2::operator-(const Vector2 & other) const { return {x - other.x, y - other.y}; }
-// Adds another vector to this vector and returns the result.
Vector2 Vector2::operator+(const Vector2 & other) const { return {x + other.x, y + other.y}; }
-// Multiplies this vector by a scalar and returns the result.
Vector2 Vector2::operator*(double scalar) const { return {x * scalar, y * scalar}; }
-// Multiplies this vector by another vector element-wise and updates this vector.
Vector2 & Vector2::operator*=(const Vector2 & other) {
x *= other.x;
y *= other.y;
return *this;
}
-// Adds another vector to this vector and updates this vector.
Vector2 & Vector2::operator+=(const Vector2 & other) {
x += other.x;
y += other.y;
return *this;
}
-// Adds a scalar value to both components of this vector and updates this vector.
Vector2 & Vector2::operator+=(double other) {
x += other;
y += other;
return *this;
}
-// Returns the negation of this vector.
Vector2 Vector2::operator-() const { return {-x, -y}; }
-// Checks if this vector is equal to another vector.
bool Vector2::operator==(const Vector2 & other) const { return x == other.x && y == other.y; }
-// Checks if this vector is not equal to another vector.
bool Vector2::operator!=(const Vector2 & other) const { return !(*this == other); }
-
-} // namespace crepe