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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-07 14:53:01 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-07 14:53:01 +0100
commit5c3ce63558f2d5dec06a124773f910d783bb22aa (patch)
tree77402408eaba5dab3fb5064628dad1a5fd2be0f1 /src/crepe/api/Transform.h
parent1e9e564f3806d07c7b0dc445c4ae2e738350fc83 (diff)
parentfdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff)
merge master
Diffstat (limited to 'src/crepe/api/Transform.h')
-rw-r--r--src/crepe/api/Transform.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h
index 6243a93..7ee6d65 100644
--- a/src/crepe/api/Transform.h
+++ b/src/crepe/api/Transform.h
@@ -7,7 +7,7 @@ namespace crepe {
/**
* \brief Transform component
- *
+ *
* This class represents the Transform component. It stores the position, rotation and scale of
* a GameObject.
*/
@@ -15,10 +15,10 @@ class Transform : public Component {
public:
//! Translation (shift)
vec2 position = {0, 0};
- //! Rotation, in degrees
- double rotation = 0;
+ //! Rotation, in degrees clockwise
+ float rotation = 0;
//! Multiplication factor
- double scale = 0;
+ float scale = 0;
protected:
/**